
by Simon Gibbs
As multimedia converges with communications, programmers are faced with the challenge of building increasingly complex interactive applications. This book is an invaluable resource for programmers who may not be familiar with many of the techniques and terms associated with multimedia. It provides a conceptual foundation for multimedia programming based on object-oriented techniques, and explores software development environments specifically designed for multimedia applications.

Frederick Taylor

Leonard Mlodinow
Indie authors send us advance copies. We match them to readers by genre. You get the book free, the author gets an honest review.



