
by Fubbel
[Horror] [Survival Game] [Psychological] Coaxed into signing the mysterious contract of the Labyrinth, Oliver realises he must do whatever he can in order to survive. He must face off against a myriad of maniacal dolls and a mysterious entity called ‘the Shadow’ for the chance to reunite with his lost love. Bound by the rules designated in the contract, will Oliver be able to reach the centre of the Labyrinth alive and without abandoning his humanity along the way? Or will he succumb to the violence craved by the walls of the Labyrinth itself? What mysteries will he uncover about the strange, sadistic, but strikingly pitiable inhabitants of the Labyrinth? I. The objective of the player is to get out alive; failure to do so will cost the player’s life. It is impossible to escape the Labyrinth without winning once the contract is signed. II. Dolls are assigned rules and roles. These rules are specific to each doll, and their roles are pre-meditated. III. Dolls must give the player at least 30 seconds to act. A doll can give the player more time if the doll wishes to or has been given instructions to wait. Breaking the 30-second rule will result in the player immediately passing through the room. IV. The player may run away, attempt to appease the doll, or try to disarm the doll. V. There are some dolls that believe that they are human. The player may help them, use them, or ignore them. All of these dolls take the shape of a child. VI. Some dolls pretend to be the dolls mentioned in rule V. and will try to get close to the player in order to kill the player. These dolls are manipulative and will not hesitate to lie to the player and other dolls. VII. The Shadow is released when the player stops moving or is taking too much time. VIII. Nothing can stop the Shadow; all the player can do is run. IX. The dolls can ward off the Shadow, but they cannot stop it. X. If the player dies in the game, then they become a doll. XI. If the player wins, then they will receive unimaginable riches. Cover art by Moribow.
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